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WebSockets

Serinus supports WebSockets for real-time communication between the client and the server. This is useful for applications that require real-time updates, such as chat applications, online games, and financial applications.

How to use WebSockets

To use websockets in a Serinus application you first need to import the WsModule class inside the entrypoint module. The WsModule class is used to initialize the Adapter.

dart
import 'package:serinus/serinus.dart';

class AppModule extends Module {
  AppModule() : super(
    imports: [
      WsModule()
    ], // Add the modules that you want to import
    controllers: [],
    providers: [],
    middlewares: []
  );
}

After importing the WsModule class, you can create your Gateway extending the WebSocketGateway class and adding them to the providers list.

dart
import 'package:serinus/serinus.dart';

class TestWsProvider extends WebSocketGateway {
  TestWsProvider();

  @override
  Future<void> onMessage(dynamic message, WebSocketContext context) async {
    print('Message received: $message');
  }

}
dart
import 'package:serinus/serinus.dart';

class AppModule extends Module {
  AppModule() : super(
    imports: [
      WsModule()
    ], // Add the modules that you want to import
    controllers: [],
    providers: [
      TestWsProvider()
    ],
    middlewares: []
  );
}

Sending messages

To send messages to the client you can use the send method from the WebSocketContext class.

dart
import 'package:serinus/serinus.dart';

class TestWsProvider extends WebSocketGateway {
  TestWsProvider();

  @override
  Future<void> onMessage(dynamic message, WebSocketContext context) async {
    print('Message received: $message');
    context.send('Hello from the server!');
  }

}

If you want to broadcast a message to all connected clients you can set to true the param broadcast in the send method.

dart
import 'package:serinus/serinus.dart';

class TestWsProvider extends WebSocketGateway {
  TestWsProvider();

  @override
  Future<void> onMessage(dynamic message, WebSocketContext context) async {
    print('Message received: $message');
    context.send('Hello from the server!', broadcast: true);
  }

}

Handling connections

You can handle the connection and disconnection of clients using the OnClientConnect and the OnClientDisconnect mixins which exposes the onConnect and onDisconnect methods.

dart
import 'package:serinus/serinus.dart';

class TestWsProvider extends WebSocketGateway with OnClientConnect, OnClientDisconnect {
  TestWsProvider();

  @override
  Future<void> onMessage(dynamic message, WebSocketContext context) async {
    print('Message received: $message');
    context.send('Hello from the server!');
  }

  @override
  Future<void> onConnect() async {
    print('Client connected');
  }

  @override
  Future<void> onDisconnect() async {
    print('Client disconnected');
  }

}

Serializer and Deserializer

You can use the serializer and deserializer properties to serialize and deserialize the messages.

dart
import 'package:serinus/serinus.dart';

class JsonMessageDeserializer extends MessageDeserializer {
  @override
  dynamic deserialize(String message) {
    return jsonDecode(message);
  }
}
dart
import 'package:serinus/serinus.dart';

class JsonMessageSerializer extends MessageSerializer {
  @override
  String serialize(dynamic message) {
    return jsonEncode(message);
  }
}
dart
import 'package:serinus/serinus.dart';

class TestWsProvider extends WebSocketGateway {

  TestWsProvider() : super(
    serializer: JsonMessageSerializer(),
    deserializer: JsonMessageDeserializer()
  );

  @override
  Future<void> onMessage(dynamic message, WebSocketContext context) async {
    print('Message received: $message');
    context.send('Hello from the server!');
  }

  @override
  Future<void> onConnect() async {
    print('Client connected');
  }

  @override
  Future<void> onDisconnect() async {
    print('Client disconnected');
  }

}

Specify the path

You can specify the path of the WebSocket using the path property.

dart
import 'package:serinus/serinus.dart';

class TestWsProvider extends WebSocketGateway {

  TestWsProvider() : super(
    serializer: JsonMessageSerializer(),
    deserializer: JsonMessageDeserializer(),
    path: '/ws'
  );

  @override
  Future<void> onMessage(dynamic message, WebSocketContext context) async {
    print('Message received: $message');
    context.send('Hello from the server!');
  }

  @override
  Future<void> onConnect() async {
    print('Client connected');
  }

  @override
  Future<void> onDisconnect() async {
    print('Client disconnected');
  }

}

TIP

If no path is specified, then every websocket connection will be handled by the gateway.

WARNING

If no gateways can handle the connection, the connection will be closed with status code 404.

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